function Start()
{
// Store a bunch of different positions in an Array:
var aPositions : Array = [new Vector3(0,0,0),
new Vector3(1,2,1),
new Vector3(2,1,1),
new Vector3(2,0,0),
new Vector3(0,3,0)];
var rot : Quaternion = Quaternion.identity;
// Loop as many times as there are elements in the aPositions Array:
for(i=0; i
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