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A field initializer cannot reference the nonstatic field, method, or property

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Hi, I searched on the internet about this problem but the answers didn't help, so I'd like to ask you how to avoid this error. (I'm a beginner so please don't lynch me if it's a stupid question xD). I've created a class (Figure) which has a name, an int order and a transform and it has a constructor to give each figure its name and transform. public class Figure { public int order; public string name; public Transform tr; public Figure(string name_, Transform tr_) { this.name = name_; this.tr = tr_; } } I've declared 4 public transforms that I give to 4 figures, and then I created an array that I'll use later with those figures. public Transform SquareTR; public Transform TrapezoidTR; public Transform CircleTR; public Transform TriangleTR; Figure SquareF = new Figure("Square", SquareTR); Figure TrapezoidF = new Figure("Trapezoid", TrapezoidTR); Figure CircleF = new Figure("Circle", CircleTR); Figure TriangleF = new Figure("Triangle", TriangleTR); Figure[] Figures = { SquareF, TrapezoidF, CircleF, TriangleF }; rest of the code... When I start the game, the error occurs: "A field initializer cannot reference the non static field, method, or property", for each transform and figure. I could fix this problem creating the figures in the Start() function, but I have to use them in the Update() function too. I could also make figures and transforms static, but I have to assign the transforms from the inspector (If I don't do that the NullReferenceException pops up). How can I fix this problem?

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